Monday, November 9, 2009

B1 (Shopfront)

As with the encounters in the old fishery, you should increase the size of All the World's Meat to allow for freer movement - a little less than double the original size is a good rule of thumb.

Should the PCs decide to employ the illicit services the mercenaries here offer, they can rid themselves of the few guards stationed up front - for a short while. Unless they devise a way to keep them away for longer, however, they return just as the PCs are about to leave All the World's Meat (likely with the unconscious or dead Verik in tow). I suggest the following encounter for a party of five adventurers:

Total: 550 xp (Level 2 Encounter)

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