Monday, January 18, 2010

The End of Edge of Anarchy

There remains little left in the adventure to dwell on regarding conversion. Be sure to award the party properly when they return to the Field Marshal.

The final encounter, as explained in the original adventure, should be played loosely. There's no need to interpose any sort of rules to muddy up the scene taking place. The outcome should end up very similar whether or not the PCs decide to provide Blackjack any aid. If things go smoothly, the curtain should set on the first act of the campaign amid an atmosphere of confusion and unsettling mistrust of those in charge of Korvosa. The next adventure, Seven Days to the Grave, can begin nearly immediately.

D12 & D13 (Vreeg's Chamber)

In the original adventure, Vreeg wore a Robe of Bones that allowed him to create a handful of undead to harry the party during this encounter. I've included four zombies in this fight to supplement his own necromantic powers. I suggest the following encounter for a party of five adventurers:

Total: 1,050 xp (Level 5 Encounter)

Vreeg gives preference to the skulk zombies when using his call of the grave power, preferring to have them take the fight to the PCs while the less agile zombies act as bodyguards.

Treasure parcel 1 from level 3, and treasure parcel 2 from level 4 are both found here, either on Vreeg himself or simply in the room.

Stat block:

D10 & D11 (Library & Stitchery)

The decision of whether or not to sell the materials found here is ultimately left to the PCs. If they choose to do so, they are able to net 300 gold pieces for the collection of books - this reward is not tied to any treasure parcel, and thus is essentially "free". However, if they choose to hold onto the books until the next adventure, they can receive a +2 bonus to any checks made regarding diseases if they are able to consult the library.

The stitchery contains nothing that requires conversion.

D9 (Prisoner Pits)

The ogrekin template was originally created for the third adventure in the Rise of the Runelords adventure path, The Hook Mountain Massacre. I updated it to 4th Edition when I converted that adventure, and have reapplied it to Cabbagehead here. He also has a handful of derro at his disposal. I suggest the following encounter for a party of five adventurers:

Total: 750 xp (Level 3 Encounter)

Should the PCs rescue Tiora, she presents them with treasure parcel 2 from level 3 as a reward once she is able to return to her home.

Stat block: