I suggest the following encounter for a party of five adventurers:
- 5 Imps
- 5 Pseudodragons
The imps attack first, ambushing the PCs from invisibility. It isn't until round four that the pseudodragons arrive and roll initiative. Their sole concern is attacking the imps, but if the party catches one of them in an attack (deliberately or inadvertently), they make targets out of both the party and the imps.
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